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Monday, May 4, 2026
C64 Demo Links

Latest Commodore 64 Demos 2025-2026

Latest Commodore 64 Demos Worth Watching

2025 - 2026 C64 Demos, Intros and Scene Releases
Last checked: 3 May 2026

The Commodore 64 demoscene is still very much alive. Even in 2025 and 2026, groups are still pushing the VIC-II, SID, sprites, borders, PETSCII, loaders and disk effects far beyond what should be possible on a 1 MHz machine.

This list collects some of the newest and most interesting C64 demos and intros from the current scene. Most of the links go to CSDb, the Commodore 64 Scene Database, where you can download the releases, check the credits, and read the scene comments.


Top 2026 C64 Releases

Release Group Type Link
The Hat Fairlight & Genesis Project C64 Demo CSDb Release Page
Aloft Quiss & Genesis Project C64 Demo CSDb Release Page
Killing Joke Triad C64 One-File Demo CSDb Release Page
Raster Time Genesis Project C64 One-File Demo CSDb Release Page
Zombie Pirate Intro Genesis Project C64 Crack Intro CSDb Release Page
Sweaty Moustache TSJ C64 One-File Demo CSDb Release Page

Recommended first watch: Start with The Hat and Aloft. Both are full modern C64 productions and show how far the current scene is pushing animation, border tricks, graphics, music and presentation.


Top 2025 C64 Releases

Release Group Type Link
We Are The Anomaly Extend & Genesis Project C64 Demo CSDb Release Page
Soya 50yo Fairlight C64 Demo CSDb Release Page
Codeboys & Endians Booze Design C64 Demo CSDb Release Page
The Fair Light Fairlight C64 Demo CSDb Release Page

Recommended first watch: Codeboys & Endians by Booze Design is one of the strongest 2025 releases to start with. After that, watch We Are The Anomaly for a polished late-2025 production with strong graphics, music and flow.


Notes About Formats

Some modern C64 releases come as disk images, while others are one-file demos or ZIP packages that need to be extracted first. If you are building a clean folder for an emulator or real hardware setup, check each download for:

  • .d64 - standard C64 disk image
  • .prg - one-file C64 program
  • .zip - archive, often containing .d64, .prg, notes, covers or SID files

For a real C64 or Ultimate-style setup, .d64 disk images are usually the easiest to organise. For VICE, Denise, Hoxs64 or similar emulators, both .d64 and .prg files are normally easy to run.


Final Pick List

  1. The Hat - Fairlight & Genesis Project
  2. Aloft - Quiss & Genesis Project
  3. Codeboys & Endians - Booze Design
  4. We Are The Anomaly - Extend & Genesis Project
  5. The Fair Light - Fairlight
  6. Zombie Pirate Intro - Genesis Project
  7. Killing Joke - Triad
  8. Raster Time - Genesis Project
  9. Sweaty Moustache - TSJ

The C64 scene keeps proving that old hardware does not mean old ideas. These new releases are a good starting point if you want to see what the modern Commodore 64 demoscene looks and sounds like in 2025 and 2026.


Written for a retro C64 demo page. Links point to CSDb release pages.

Posted by (c) FRF1984 -2025 - 12:55:33
in General
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Sunday, May 3, 2026
Recent Retro News

Scene Update  •  3 May 2026
Retro Scene Roundup
Everything new since 25 April — IndieRetroNews, Aminet & the community

It has been an extraordinary week for the retro scene, arguably one of the biggest in recent memory. The headline is a sequel nearly four decades in the making. Here is everything new from IndieRetroNews, Aminet and the wider community. As always — if something catches your eye, please support the developers directly. These releases exist purely because of community passion.

IndieRetroNews
★ Story of the Week  •  Amiga & Atari ST   36 Years in the Making

Return to Blacktooth: A Head Over Heels Adventure — Releasing 4 May 2026  (29 Apr 2026)
This is the one. Colin Porch — the man who ported the original Head Over Heels to the Atari ST in 1989 — has been secretly developing a direct sequel for 36 years. Published by Thalamus Digital in partnership with Atari, Return to Blacktooth arrives on Commodore Amiga and Atari ST on 4 May 2026. The game features over 350 rooms across five worlds, the iconic Head and Heels characters each with distinct abilities, 16-bit visuals, and the same brain-over-reflexes puzzle philosophy that made the original a masterpiece. Thalamus also plans future ports to Atari Jaguar, C64, ZX Spectrum, ZX Spectrum Next, and PC. This is the retro scene event of the year. Follow the launch on itch.io and support Thalamus Digital for making it happen!

Amiga   New Releases & WIPs

Iron Rails — Railway Strategy Game by CopperByte Games  (1 May 2026)
CopperByte Games has released Iron Rails, a sophisticated railway strategy title for the Commodore Amiga inspired by the cube-rail board game genre. Players act as rail barons building a transportation empire across North America, connecting 36 major cities through over 100 potential routes. Collects train cards, claims connections, and outmanoeuvres rivals in a game that blends careful planning with high-stakes competition. Free to download — support CopperByte Games!

Double Baboon Ninja — Beta 2 Released by Danlabg  (late Apr 2026)
Danlabg's neon-soaked Amiga 1200 action platformer has levelled up significantly — Beta 2 adds a full boss fight and a complete second level to what was previously a first-level-only demo. Two baboon ninjas fight back against an alien invasion terrorising the city. Fast, stylish, and clearly growing into something special. Download on itch.io and leave the developer some feedback while it is still in active development.

Moon Cresta — WIP Download Update by Amiten Games  (late Apr 2026)
Johnny Acevedo of Amiten Games has released a new WIP build of his from-scratch recreation of the 1983 Namco arcade classic for the Amiga. Built as a tribute to François Lionet, creator of AMOS. Runs at 60fps with no slowdowns. A downloadable WIP is available now. Free — support Amiten Games!

Strike Force Omega — New AGA Top-Down Shooter by Reborn80  (late Apr 2026)
Reborn80 has released the first version of Strike Force Omega, described as a fast top-down arcade shooter for AGA Amigas inspired by Commando, Mercs, Ikari Warriors, Chaos Engine, and Smash TV. Discovered via Saberman, this is exactly the kind of multi-influence arcade throwback the scene does so well.

Terra Cresta AGA — Lost Arcade Port Discovered and Released  (late Apr 2026)
In an extraordinary preservation find, an Amiga AGA port of Nichibutsu's 1985 vertically scrolling arcade shooter Terra Cresta has been discovered and released by Spreadpoint and Swiss Cracking. The original Ocean Software versions appeared on Amstrad CPC, ZX Spectrum, and C64 but an Amiga version was never officially released. Until now.

Rastan — WIP Update for Amiga 500 by basementApe  (late Apr 2026)
basementApe's Amiga 500 port of the 1987 Taito arcade classic continues to evolve, built using Earok's Scorpion Engine. The latest progress video shows a boss fight for level 2 taking shape. One to watch.

The Addams Family — Background Enhancement in the Works  (late Apr 2026)
The notorious 1992 Amiga version of The Addams Family — famously the only console/computer version with no background detail, just pure blackness — is getting a community enhancement to add proper background graphics. One of the Amiga's most-wanted fixes.

C64   New & Upcoming

Beer Rescue — DeDevlab/TSA's First C64 Game  (late Apr 2026)
DeDevlab and TSA have released their debut C64 title Beer Rescue. A fun, breezy first outing for a new development team on the platform. Well worth checking out to encourage new C64 developers. Free — show the team some love!

Barbarian: The Ultimate Warrior — Now on Atari XL/XE  (1 May 2026)
Barbarian: The Ultimate Warrior has arrived on the Atari 8-bit XL/XE series in a definitive new version — visuals from the Amstrad CPC release, digitized voice samples from the Amiga, and architecture optimised from the BBC Micro port. Runs on standard 64KB XL/XE hardware in PAL and NTSC. This is fixing a 40-year-old omission.

Commando Hack/Mod — AY Music Update for ZX Spectrum  (28 Apr 2026)
tiboh’24-26 has released an overhauled hack/mod of the ZX Spectrum version of Commando, featuring a revamped intro with new graphics and — most impressively — newly added AY music, bringing it significantly closer to the feel of the original Capcom arcade.

Multi-Platform & PC   Remasters & News

IndieRetroNews Hits 100 Million Pageviews  (May 2026)
A landmark moment for the retro scene’s most-read news outlet. IndieRetroNews has surpassed 100 million pageviews — not counting Facebook, Twitter, or Tumblr traffic. Starting in September 2012 as a personal project, it has become the essential daily read for the global retro gaming community. A huge congratulations to the team.

Alien The Xenomorph — Sci-Fi Horror for Amstrad CPC by CapaSoft  (late Apr 2026)
CapaSoft has released Alien The Xenomorph for the Amstrad CPC, adding another quality title to a platform that has been quietly thriving. The CPC scene continues to prove that 8-bit horror can still terrify.

MegaRace Amiga CD32 Alpha — Lost Version Rediscovered  (late Apr 2026)
Dave Arcadian has unearthed a long-lost alpha version of the Amiga CD32 edition of FMV racing game MegaRace — a title that CD32 owners have missed for over 30 years. Another remarkable preservation find for the community.

Aminet — Batch to 25 Apr 2026
game/   Notable Game Uploads

SpeedManiaX Demo 5 (game/demo, 880KB, VAR) — The most complete build yet of Luigi Recanatese’s long-gestating Super Cars-style racer, conceived over 30 years ago and now finally seeing the light of day. A remarkable piece of resurrected Amiga history.

AmiDuke RTG (game/shoot, 1.0MB, OS3) — An Amiga RTG port of Duke Nukem. Bring Duke to your graphics-card equipped Amiga.

ABBS 3.2 (comm/bbs, 734KB, OS3) — A public BBS software update for AmigaOS 3. The BBS scene on the Amiga remains quietly active.

dev/   Development Tools

NodeAmiga updated to 517KB (dev/lang, VAR) — The JavaScript runtime for AmigaOS continues its rapid development, growing again in the 25 April batch. An impressive and genuinely useful tool for modern Amiga development.

MicroPython (dev/lang, 263KB, OS3) — Updated build of the MicroPython interpreter for AmigaOS 3, also in the 25 April batch.

REDPILLGameCreator (dev/misc, 8.7MB, OS3) — Another update to the AGA-capable visual game creator for AmigaOS 3, which has been one of the most consistently updated tools on Aminet throughout 2026.

vCPUComp V3.0 (dev/cross, 65KB, OS3) — A GigatronTTL assembly compiler for AmigaOS — niche but fascinating for retrocomputing enthusiasts interested in TTL-based CPU design.

disk/  &  driver/   System Utilities

fat95 v3.21 (disk/misc, 219KB, OS3) — Updated Windows 95/98-compatible filesystem driver for AmigaOS 3. Essential for cross-platform file exchange.

MountADF 1.0a (disk/misc, 27KB, OS3) — Mounts ADF files on the Amiga’s FFn: filesystem device. Very handy for working with disk images directly on real hardware.

▶ Also Worth Knowing

TapJewels — Commercial Boxed Release by EntwicklerX / Alinea Computer
Following its announcement earlier in 2026, TapJewels by Thomas Claus and Frank Menzel of EntwicklerX has now been released as both a boxed and download version for classic Amiga, distributed by Alinea Computer. A Match-3 jewels game built entirely from scratch — no AI, no ready-made assets, no third-party engines. The developers are learning Amiga programming the hard way and improving with every release. Buy a copy and support the next generation of Amiga developers.

Mundialito 2 — 32-Team Football Game for Amiga in Development
Acneproduction has revealed Mundialito 2, a football sequel with a massive 32-team international roster. Two play modes: Classic (simulation) and Arcade (with pitch power-ups and sabotage). Still in active development but looking impressive.

Metropolis 1998 — SimCity/Transport Tycoon Inspired Game Heading to Early Access
Yesbox Studios is preparing the Early Access launch of Metropolis 1998, a city builder blending the nostalgic aesthetic of 90s/early-2000s PC strategy games with modern technology. Not a native Amiga game, but of obvious interest to fans of the classic Transport Tycoon and SimCity era.

Sources: indieretronews.com  •  aminet.net  •  amiga-news.de  •  generationamiga.com  •  timeextension.com
Compiled by Future Retro Fusion  •  3 May 2026

Posted by (c) FRF1984 -2025 - 08:58:41
in General, Game News
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Saturday, April 25, 2026
-Latest April 25 2026-

Scene Update  •  25 April 2026
Retro Scene Latest Roundup
The freshest news from IndieRetroNews, Aminet & the Amiga community

The scene keeps delivering. Here is everything new since our last post from IndieRetroNews, Aminet, and Amiga-News.de. As always — if something catches your eye, please support the developers directly. These releases are driven by passion and your encouragement matters.

Note on AmigaWorld.net: The site is currently experiencing intermittent availability issues. For active community discussion we recommend English Amiga Board (EAB) and Amiga.org forums in the meantime.

IndieRetroNews
Amiga   New Releases & WIPs

SpeedManiaX — Lost Amiga Racer Resurfaces  (late Apr 2026)
A remarkable piece of “lost” Amiga history has resurfaced. SpeedManiaX is a Super Cars-style racer conceived over 30 years ago by Luigi Recanatese, who describes it as “the evolution of the game 30 years after its conception.” Demo 5 — the most complete build yet — has now been uploaded directly to Aminet in late April. Download it, play it, and send Luigi some encouragement — recovered projects like this deserve all the support they can get.

Jail Break (1986) — JOTD Arcade Conversion Confirmed  (Apr 2026)
The 1986 Konami arcade classic Jail Break is confirmed to be coming to the Amiga as another arcade conversion by JOTD. Early footage has been shared — notably not built in the Scorpion Engine, continuing JOTD’s tradition of direct z80-to-68k transcoding for maximum arcade accuracy. Jail Break originally appeared on Amstrad, C64 and ZX Spectrum, but never got a proper Amiga conversion. JOTD is fixing that.

Blue And Red: Fight The Robots! — Updated  (Apr 2026)
KaijuWasp, with assistance from Earok, has updated Blue And Red: Fight The Robots! — a fast-paced 50fps cooperative arcade game for the Commodore Amiga built in the Scorpion Engine. Single player and two-player co-op, waves of robots to blast and stomp, environmental hazards throughout. Available to download now.

AmiGoonies — MSX Classic Gets an Amiga Tribute Port  (Apr 2026)
A heartfelt Amiga tribute to the iconic 1986 MSX game The Goonies, created in celebration of the game’s 40th anniversary. Play through levels inspired directly by the film’s sets and puzzles, using members of the Goonies to solve them and reach the exit. A lovely community project well worth checking out.

Ghosts’n Goblins AGA — New Build by JOTD  (Apr 2026)
JOTD has released a new build of Ghosts’n Goblins AGA for the Amiga 1200 and above, bringing it further in line with the arcade original. Another quality update from the most prolific arcade porter in the scene right now.

Mappy — Namco Arcade Arrives on the Amiga via JOTD  (16 Apr 2026)
JOTD has released Mappy for the Amiga — the 1983 Namco side-scrolling platform game starring a police mouse navigating a mansion full of cats. A charming, relatively obscure arcade title that now has the definitive Amiga conversion it deserved forty years ago.

C64   New & Upcoming

Super Street Fighter II Turbo — C64 Update by RetroGL  (Apr 2026)
RetroGL continues his remarkable work bringing Super Street Fighter II Turbo to the C64/128 using his RetroFighter engine — the same engine behind the recent homebrew hit SNK vs.... A fresh update has arrived. Every iteration gets closer to something genuinely astonishing on 8-bit hardware.

Fat Tarzan — Upcoming C64 Platformer Teased  (Apr 2026)
Rebel Bytes in partnership with Digital Monastery have teased Fat Tarzan, an upcoming C64 platformer featuring impressive graphics, animation and sound. Details are still sparse but early footage from the main menu and first-level map is already generating excitement in the community.

Lemmings Reloaded — C64 Enhanced Version Update  (Apr 2026)
An update has arrived on the extraordinary Lemmings Reloaded project for C64 — a ground-up enhanced reinterpretation of the classic, now at 80 completed levels with a target of 100+. Levels are drawn from multiple platform releases and include C64-exclusive designs. The developer notes: “Where a level design is strong but a theme is bland, new exclusive themes have been created especially.” This is shaping up to be one of the most ambitious C64 releases in years.

Multi-Platform   Ports, Remasters & PC Tributes

Torvak the Warrior — PC Remake Released  (Apr 2026)
Independent developer Greensnake has released a faithful yet significantly enhanced PC remake of Torvak the Warrior, the 1990 Amiga hack-and-slash platformer by Core Design. Built in Godot engine. This is a wonderful tribute to a cult classic that never quite got the attention it deserved at the time.

Turmoil & Automania — Two PC Remakes from Langford Productions  (Apr 2026)
Richard Langford of Langford Productions — who recently released the Jetpac PC remake — has now released PC remakes of two more ZX Spectrum classics: Turmoil and Automania. Langford Productions continues to be one of the most prolific and faithful custodians of the Spectrum legacy.

Deuteros Resurrected — Amiga/Atari ST Strategy Classic Reborn on PC  (Apr 2026)
The first milestone has been reached on Deuteros Resurrected, a ground-up PC remake of Ian Bird’s legendary Amiga and Atari ST strategy game from 1992. The original Deuteros was a sequel to Millennium 2.2, set in the far future after humanity has exhausted Earth’s resources. This is a long-anticipated project for fans of serious retro strategy.

Aminet — Latest Batch to 18 Apr 2026
game/   New Game Uploads

Electroman (game/actio, 820KB, AGA, OS3) — An AGA action game uploaded in the 21 March batch. Worth investigating for fans of classic Amiga action.

Arkamiga (game/actio, 215KB, OS3) — The Mainake Project’s Arkanoid-style brick breaker, bootable from ADF on a stock A500, with optional AGA enhancements. Uploaded 28 March. IndieRetroNews coverage here.

The Reckoning (game/role, 150KB, OS3) — A point-and-click adventure for classic Amiga, uploaded in the February batch.

PrBoom (game/shoot, 1.5MB, OS3) — An Amiga port of PrBoom (Doom engine). Full-fat first-person shooting on classic hardware.

HollyTris (game/think, 154MB, OS3) — A Tetris clone including bundled Hollywood runtime. Large download but completely self-contained — no separate Hollywood install needed.

dev/   Development Tools

Sevgi Engine (dev/c, 890KB→904KB, OS3) — An open-source 2D video game engine for AmigaOS 3, actively updated across multiple batches. Growing steadily — a promising foundation for new Amiga game projects.

NodeAmiga (dev/lang, 505KB, OS3) — The JavaScript runtime for AmigaOS continues to grow rapidly — a 60KB jump in the April batch alone suggests significant new features. Remarkable that Node.js concepts are running on classic hardware.

MicroPython (dev/lang, 248KB, OS3) — MicroPython interpreter for AmigaOS 3. Python scripting on your classic Amiga — now a reality.

ygame (dev/src, 506KB, OS3) — An open-source 2D AGA game engine with source code, uploaded in the March batch. Alongside Sevgi Engine, the number of open game frameworks available for new Amiga development is quietly growing.

HWP_AVCodec (dev/hwood, 5.9MB, VAR) — A Hollywood plugin providing FFmpeg-based audio/video codec support. Expands multimedia capability significantly for Hollywood-based applications across all modern Amiga platforms.

comm/  &  driver/   Networking & System

bebbossh (comm/net, 309KB, OS3) — SSH2 client and server suite for AmigaOS. Secure shell access on your classic Amiga — genuinely useful for anyone running a networked setup.

AminetBrowser (comm/tcp, 360KB, OS3) — A dedicated GUI browser for navigating and downloading packages from Aminet directly on your Amiga. A quality-of-life tool every classic Amiga user should have.

AveHTTPD / AveNTP / AveHOST / AvePING / AveWHOIS (comm/tcp suite, OS3) — A full suite of lightweight TCP/IP utilities for AmigaOS — HTTP server, SNTP time client, DNS lookup, ICMP ping, and WHOIS. A comprehensive networking toolkit for classic Amiga users running networked setups.

ANAIIS USB Stack — Three simultaneous updates in the 18 April batch: the main stack (284KB), boot disk (228KB), and mass storage module (91KB). The pace of ANAIIS development is excellent news for anyone wanting proper USB support on real Amiga hardware.

FidoBlitz (comm/fido, 63KB, OS3) — A Binkp/1.1 mailer for AmigaOS — for those still running FidoNet nodes. The FidoNet community on Amiga is small but dedicated.

demo/  &  mus/   Demos & Music

Void-CDTVis35 (demo/sound, 71MB, OS3) — A CDTV Music-Disk for April 2026. At 71MB this is a substantial release — a full music disk in the classic Amiga tradition.

Amiga Alive — First Demo (demo/disk, 880KB ADF, OS3) — The debut demo disk by new group Amiga Alive, uploaded 11 April. Always great to see new voices in the demo scene.

▶ Community & Events

CLASS 2026 — Commodore Los Angeles Super Show — TODAY
The seventh annual Commodore Los Angeles Super Show is taking place today and tomorrow — 25–26 April 2026 at the Burbank VFW Hall, 1006 W. Magnolia Blvd., Burbank, California. Organised by Robert Bernardo, it is the premier Commodore and Amiga event on the West Coast of North America. If you are nearby, go. If you are not, follow the community discussion at EAB.

AmigaWorld.net availability issues
AmigaWorld.net is currently experiencing intermittent downtime issues that have been ongoing. For active community discussion in the meantime, the English Amiga Board and Amiga.org forums are both fully active and excellent alternatives.

Sources: indieretronews.com  •  aminet.net  •  amiga-news.de  •  English Amiga Board  •  CLASS 2026
Compiled by Future Retro Fusion  •  25 April 2026

Posted by (c) FRF1984 -2025 - 10:38:57
in General, Game News
687 views
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